The final bronze sculptures of the earth and the moon are on permanent
exhibit in the
Gottesman Hall of Planet Earth at the
Museum
of Natural History in New York City, together with the crust
model.
(link)
Below is an overview of the manufacturing process of the puzzle pieces
for the earth, the moon and the 'earth crust'.
The Earth
Topographic Data
Source: USGS, EROS Data Center. Sioux Falls, South Dakota
Name: GTopo30, v 1.0
Bathymetric Data
Source: National Geophysical Data Center Name: TerrainBase Global DTM
Version 1.
The final model of the world measured 42 inches in diameter and was
delivered as two hemispheres.
The surface-topography of the data sets were vertically scaled by 22.5
times in order to allow features to be seen clearly.
For each hemisphere I CNC-milled 8 equatorial parts stretching from 0
to 40 degrees latitude and a spread of 45 degrees in longitude, 6
parts stretching from 45 to 80 degrees latitude with a longitude range
of 60 degrees and a polar cap with the latitude ranging from 85 to 90
degree and a 360 degree range of longitude.
The GTOPO30 data set which exists as a 30 second resolution was
filtered to a 5 min resolution set and merged with the 5 min
resolution bathymetric data. The data set was merged and converted to
DXF format from DEM format using job specific code.
The dxf data was imported into ALIAS software, aligned, assembled and
exported into Euclid3 CAD software using a stereolithography file
format. The mapped data set was then used to generate a CNC tool path
for each of the 30 pieces. The average computation time of the tool
paths for one part was around 10 hours on a (back in the days)
screaming Silicon Graphics workstation.
CNC machining the topology
The front sides of the blocks were milled using a tool path created in
Euclid and milled using 0.25” and 0.0625” ball end mill tools.
With the 0.25” end mill a 0.02” step over was used and on the 0.0625”
tool I milled with a 0.005” step over. The milling time per piece
averaged around 14 hours on the front sides.
Prior to milling the front, the backside of the pieces were machined
as well, to allow for accurate alignment of the pieces during
assembly. Check the info section at the bottom of the page if you want
to have a look at the process.
The small design firm I worked for was commissioned by an art studio
to provide a highly accurate topographic physical model of the Earth
(and later the Moon as well), to be used as a casting model for a
silicone mold and finally a bronze cast. In order to achieve this
level of detail, we decided to mill individual pieces with a 5-axis
CNC Milling machine, which were then assembled using mating alignment
features on the back. The machine code was written using
satellite-obtained data combined with bathymetric data, therefore
showing not only the topographical details on land, but also the
elevations and structures of the ocean floor.
The Moon
Topographic Data Source: Don Davis modified Clementine data
For the moon I used a data set that was supplied as a 255 grey scale
image with 2700 x 1350 pixels.
The data was originally from a 30 minute data set which had been
resampled and retouched to achieve a 15 min resolution.
The conversion and machining process was the same as for the world.
Earth’s crust model
As a 'sideproject', we also milled a
cross-section of the Earth' crust, stretching from Alaska to Florida, in a much larger scale.
Topographic Data
Source: USGS, EROS Data Center. Sioux Falls, SD
Name: GTopo30, v 1.0
Bathymetric Data:
Source: National Geophysical Data Center
Name: TerrainBase Global DTM Version 1.0
The earth’s crust model was C.N.C. machined with a 0.25” ball cutter
from 4” thick pieces of Ren-Shape 450.
It was assembled into a 34 foot long section, 18 inches wide with a
radius of 43’ 6”. Toughest part was delivering it in two pieces by
truck to Manhattan.
The data was vertically scaled up 5 times. The used DEM data had a two
minute resolution, and was merged with Terrain-base Global 5 minute
bathymetric data.
Data processing was identical to the world and moon.